Roll over image to zoom in
Objectives & Themes
In Course 1, students will demonstrate proficiency with the Draw Canvas and know how to use block programs to manipulate lights and sounds and create loops and conditionals.
"A" in STEAM
You guessed it, we’re talking about the Arts. Using Sphero robots, students will use the Draw and Block Canvas to paint, write poetry, compose music, and dance.
Shapes & Numbers
As students progress to programming with blocks, they’ll learn how to connect numbers in equations, play dice games, design guessing games, and create their own figure skating routines.
Students will use their polycarbonate robotic ball to understand the natural world by mimicking the movement of animals, programming a school of fish, and modeling sleep patterns.