Sphero RVR+ Mounting Plate - Clear

SKU: RV01AMP01

Double your productivity! Add another mounting plate to your quiver so you can build two projects simultaneously and swap them out in a snap.

Compatible with RVR+/RVR

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Price:
$20

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Technology tools for the classroom are electronic, digital, or physical resources that support learning and teaching.
At SchoolSphero Team

25 Technology Tools for The Classroom

A technology tool is an electronic, digital, or physical resource that can support teachers in the delivery and testing of content. Technology tools include apps, platforms, and software, and can be used in virtual, hybrid, or traditional learning environments.
The Gambler's Fallacy is a term that can be applied to teaching and learning STEM subjects.
At SchoolSphero Team

The Gambler's Fallacy: Relating it to Your STEM Classes

Teaching STEM subjects comes with many caveats. Not only are the topics often complex (and fascinating!), they demand a way of thinking and analyzing that students may not be accustomed to. But what does the gambler’s fallacy have to do with STEM? And how can you help students alleviate their gambler’s fallacy tendencies? We explain here.
All new Sphero hour of code activities for 2022.
At SchoolAmanda Vaden

4 Colorful New Hour of Code Activities from Sphero for CSEdWeek 2022

CSEdWeek 2022 is just around the corner! This year, we’ve created four new Hour of Code activities that you can try with your students, or kids can try with their robots and parents at home.