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Objectives & Themes
In Course 1, students will demonstrate proficiency with the Draw Canvas and know how to use block programs to manipulate lights and sounds and create loops and conditionals.
In Course 2, students will demonstrate a mastery of block programming by manipulating sensors, loops, conditionals, variables, and functions. They will also understand block to text transitions.
In Course 3, students will be able to develop complex programs with the Block Canvas and rewrite simple block programs in JavaScript.

“A” in STEAM

Shapes & Numbers

Nature

Empathy

Storytelling

Game Design

Missions

Navigation

Brain Breakers

Student facing instructions and pre-loaded blocks for every activity.
Teachers can access every lesson in the Sphero Edu app by scanning the QR code or by navigating to the CS Foundations tab under ‘Activities’ in the app. Teachers can then assign individual lessons to each student’s Workbook. Many lessons have pre-loaded blocks so students can start coding right away.
Teacher Resources
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Sphero Webinar: Actively Engaging Distance Learners
Happy New Year, everyone! (We can still celebrate 13 days in, right?!) We're kicking off 2021 with an awesome webinar topic, lead by three of our veteran Sphero Heroes. Join us for tips and ideas on how to actively engage your distance learners.

2 Simple Ways to Learn Computer Science with Sphero
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