Sphero Computer Science Foundations Courses 1-3

SKU: CSF Complete Set

Computer Science Foundations (CSF) is a supplemental, standards-aligned curriculum designed to be taught in the classroom alongside our Sphero BOLT. Select activities in Course 2 & 3 work with RVR. Across 3 courses and 72 lessons, teachers and students will explore STEAM principles through creative coding.

By the end of these courses, students will demonstrate a mastery of block programming by manipulating sensors, loops, conditionals, variables, and functions, and rewrite simple block programs in JavaScript.

Includes a perpetual license to all digital student facing materials and content.

Aligned to NGSS, CSTA, TEKS, and various international and state standards.

SpheroCare Warranty
1 year: $22.99
2 year: $30.99
3 year: $40.99

 

Read more
Price:
$499

Objectives & Themes

In Course 1, students will demonstrate proficiency with the Draw Canvas and know how to use block programs to manipulate lights and sounds and create loops and conditionals.

In Course 2, students will demonstrate a mastery of block programming by manipulating sensors, loops, conditionals, variables, and functions. They will also understand block to text transitions.

In Course 3, students will be able to develop complex programs with the Block Canvas and rewrite simple block programs in JavaScript.

An excited teacher and students pointing to a robot ball covered in paint.
You guessed it, we’re talking about the Arts. Using Sphero robots, students will use the Draw and Block Canvas to paint, write poetry, compose music, and dance.
A teacher and students sitting on the floor playing a shapes and numbers game with robot toys balls.
As students progress to programming with blocks, they’ll learn how to connect numbers in equations, play dice games, design guessing games, and create their own figure skating routines.
students writing on graph paper and working on Ipad practicing STEM with Sphero BOLT
In this theme, students will use their polycarbonate robotic ball to understand the natural world by mimicking the movement of animals, programming a school of fish, and modeling sleep patterns.
Two boys learning to communicate empathetically as they work together using a toy robot ball and an iPad.
With their robots and Block programming skills, students will learn to communicate clearly with their partners, offer praise and encouragement, and grow their classroom community.
Hands holding an iPad displaying block-based coding.
In this series of Block lessons, students will use their Sphero robots to represent the elements of a story, develop dialogue, retell historical events, and even overcome writer’s block.
A kid with a white hoodie on a laptop and sitting next to a toy robot ball.
Bring out your inner gamer through a series of lessons designed to develop your Block programming skills—play Bingo, search for hidden treasure and build your own set of dice.
Teenagers around a robotic ball jumping a wooden ramp.
In this series of lessons, students will become critical thinkers and problem-solvers as they puzzle through obstacle courses, lockboxes, secret codes, and more.
Girl with laptop kneeling on the floor with STEAM robot and ruler.
From exploring how animals migrate to planning a road trip, this series of lessons brings the world of navigation to life for students through hands-on programming with their Sphero robots.
Teenagers around a table with a maze and STEM robot.
In this theme, students develop their problem-solving and collaboration skills while creating secret codes, solving riddles and cracking a bank robbery.
Hands holding an iPad scanning a QR code to access Computer Science Foundations.
#BEYONDCODE

Student facing instructions and pre-loaded blocks for every activity.

Teachers can access every lesson in the Sphero Edu app by scanning the QR code or by navigating to the CS Foundations tab under ‘Activities’ in the app. Teachers can then assign individual lessons to each student’s Workbook. Many lessons have pre-loaded blocks so students can start coding right away.

An infographic displaying the 6 levels of programming.
An infographic displaying the 6 levels of programming.

Educator Resources

Free teacher resources designed to keep you informed and enrich your classroom experiences. Here you’ll find our latest guides, whitepapers, case studies and webinars all in one place.
Students in science lab using a BOLT Power Pack.

Guide to STEM Funding

When it comes to incorporating STEAM into the classroom, support can come from a surprising number of sources -- and sometimes, all you have to do is ask. That’s why we’ve compiled a list of resources to help drive innovative tech adoption.

  • Federal Grants
  • Corporate Grants
  • Organizational Grants
  • Local Grants & Partnerships
  • Crowdfunding

Contact a Rep

Have any questions about Sphero? Talk to a human and get the answers you're looking for.

Sphero's Blogs

View all
Students practice computational thinking skills with Sphero robots in school.
At SchoolSphero Staff

What is Computational Thinking? A Guide to Computational Thinking, Algorithms, and Pattern Recognition

If you’re new to the concept of computational thinking, this blog will further break down exactly what it is, why it’s an important skill to start developing at an early age, and how educators can encourage it in the classroom and at home. 
How to Teach Kids to Code, Even Without a Computer
At HomeAngela Stone

How to Teach Kids to Code, Even Without a Computer

Knowledge of computer science and programming will become crucial in most future careers. This justifies why more than 90% of U.S parents want their children to be taught computer science, and 40% of schools have already included programming topics in their education curriculum. 
A man holds two pink Sphero Minis in his hands.
Sphero NewsKamrey Mantz

What is Sphero? The Who, What, and Why.

Sphero, the industry leader in edtech programmable robots, standards-aligned computer science curriculum, and STEAM-based educational tools, was founded in 2010 in Boulder, Colorado, and has since grown to reach over 40,000 educators, 20,000 education institutions, and millions of students around the world.