STEAM+ Coding Expansion Pack

SKU: 680-0434
Price:
$149

⚠ This product has been discontinued.

Note: You must already have a STEAM+ Coding Kit or STEAM Student Set in order to use the expansion pack. 

Power up your STEAM learning with the littleBits STEAM+ Coding Expansion Pack designed to elevate the STEAM+ Coding Kit and STEAM Student Set experience. This expansion pack combines a curated selection of essential Bits and additional accessories from previous littleBits expansion packs that allow you to further supplement what you can teach and learn with the STEAM+ Coding Kit and STEAM Student Set. Additional Unit Plans are also included to easily expand your STEAM curriculum and empower students to take their inventions further.

  • 15 Curated Expansion Bits
  • 7 Additional Accessories
  • Quick Start Guide for easy classroom implementation
  • Additional Unit Plans: Science, Math, Computer Science, and Technology

SpheroCare Warranty
1 year: $17.99
2 year: $24.99
3 year: $32.99

Read more

Sphero's Blogs

View all
littleBits parts being connected
Sphero Team

Circuits for Kids: Activities and Tips to Keep Students Switched On

Circuits are a great way to teach kids about electricity in a hands-on way. Building circuits develops students’ understanding of currents, power sources, and outputs, and educators can devise several fun activities to help meet key learning objectives.
Two boys and a girl pass a basketball to each other in gym class.
At SchoolEmily Collom

How to Adopt STEM in Physical Education

We think of STEM education taking place in science class, in the math classroom, in a computer lab. However, we use STEM concepts in all areas of our lives - why not bring STEM into physical education? By integrating STEM into different content areas, such as P.E., students are encouraged to build the skills they need to be successful in the 21st century and enthusiasm for the class will skyrocket!
Fostering a healthy relationship with technology is important at home and in school.
At HomeKate Sheppard

4 Ways to Encourage Digital Wellness for Students

As screens and technology become increasingly ubiquitous in our everyday lives, it is vital that we find ways to co-exist with them that are both healthy and sustainable over the long-term. For kids especially, who are introduced to technology from a young age, it’s important to encourage moderation and instill a sound relationship with devices.
Two young girl students work together on a project using a laptop and Sphero BOLT.
At SchoolSphero Team

Teaching ELA Subjects Through a STEAM Mindset

It can often seem like hard lines are drawn between different disciplines and subjects in education. However, it is highly beneficial to take a more integrated approach to learning, one that recognizes and even encourages the links between different subject matters and learning paradigms.
A kids' hands work on a sorting puzzle.
At HomeSphero Team

Play-Based Learning and Special Needs Education 

There can often be challenges when it comes to keeping students with special needs on track in education, especially when using traditional approaches to teaching. Meeting the needs of students with special needs often requires thinking outside the box. 
A young girl codes her Sphero Mini Golf ball with a tablet.
At HomeSphero Team

When Should Kids Start Learning to Code?

In today’s digital world, learning to code and being familiar with coding concepts are crucial parts of a child’s education. In addition to the practical applications for coding, it also provides a framework for kids to become familiar with using technology, solving problems, and applying critical thinking skills from an early age.